MA Immersive Arts (Virtual and Augmented Reality)
Bristol, United Kingdom
DURATION
1 up to 3 Years
LANGUAGES
English
PACE
Full time, Part time
APPLICATION DEADLINE
08 Aug 2025*
EARLIEST START DATE
Sep 2025
TUITION FEES
GBP 34,200 / per year **
STUDY FORMAT
On-Campus
* home applicants| Overseas applicants: 25 July 2025
** overseas full-time | home full-time: GBP 15,700 per year | home part-time three years: GBP 5,233 per year| home part-time two years: GBP 7,850 per year
Postgraduate Online Event
from 25th November 2024- 4th of December 2025
Introduction
Creative technologies and interactive and immersive media are transforming how we experience and engage with culture. Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR) are being used across a wide range of industries, including games and entertainment; theatre and live events; museums and heritage; marketing, advertising, and tourism; architecture and design; and simulation and healthcare.
This MA will enable you to translate your learning and experience in creative arts (for example writing, theatre, film or music production) into making engaging immersive content and designing innovative interactive experiences. We will equip you with the technical skills and knowledge to succeed in this exciting and rapidly growing sector. Throughout the course, you will learn from world-leading academics and pioneering thought leaders, and work closely with creative industry partners. This MA equips students with:
- Creative skills and knowledge to work with virtual reality, augmented reality and interactive media,
- Critical, theoretical, and practical skills in creative technologies and immersive storytelling, which underpin effective extended reality experiences (XR),
- The ability to consider the processes of digital content creation, delivery, and consumption holistically to produce interactive media for a range of audiences while meeting technological constraints and addressing live industry briefs,
- The ability to work across disciplines to produce engaging immersive experiences for a variety of contexts, through working collaboratively with students on the MSc Immersive Technologies (Virtual and Augmented Reality) to bring together skills in creative arts and computer science/software development,
- Skills in responsible innovation and entrepreneurship to become the next generation of leaders in immersive industry startups.
The creative, immersive, and screen media industries are thriving in Bristol and the region, which makes the city an ideal place to study Immersive Arts. The MA has been co-designed with industry partners and is closely associated with excellent cutting-edge research in immersive technologies and creative practices within the University, for instance, MyWorld. The teaching will be research-led, and give students insights into emerging media and how the creative industries are evolving, along with emphasising practical approaches to learning.
Gallery
Admissions
Curriculum
Year 1
- Introduction to Immersive Technologies and Arts
- Immersive and Interactive Storytelling
- Virtual Environment Design
- Immersive Experience Design
- Immersive Production
- Innovation and Entrepreneurship in the Immersive World
- Creative and Immersive Project
Year 1 Part-time
- Introduction to Immersive Technologies and Arts
- Immersive and Interactive Storytelling
- Innovation and Entrepreneurship in the Immersive World
Year 2 Part-time
- Virtual Environment Design
- Immersive Experience Design
- Immersive Production
- Creative and Immersive Project
Program Tuition Fee
Career Opportunities
Graduates from this MA will be capable of developing immersive applications and content for a variety of sectors, applying their knowledge to real-world challenges, and will be able to innovate and work successfully in interdisciplinary teams. As diverse sectors pivot to embrace immersive technologies, the demand for graduates with skills in this area has skyrocketed and such expertise is becoming integral to a wide range of occupations across the globe. Students will graduate with a portfolio of work that shows what they can do and you will have a network of professional contacts to draw on.
Graduates from this MA will be sought after in a wide range of roles, for instance in immersive theatre and events, in the interaction department of animation, film and screen media companies, in advertising, marketing, experience and app design, in digital museum interpretation and games development.
Program delivery
Duration
- One year full-time;
- Two or three years part-time.
Part-time study requires daytime weekday attendance.
Program Admission Requirements
Show your commitment and readiness for Grad school by taking the GRE - the most broadly accepted exam for graduate programs internationally.